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It's Only a Game
  • It's Only a Game

It's Only a Game

IOAG

Jim Eyre was a legend in his own lifetime – a hard caver and ardent cave rescuer, but also a talented cartoonist and outrageous raconteur. His two-part autobiography opens with It's Only a Game.

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Description

It's Only a Game

From the cover

Jim Eyre was born in 1925, so was just old enough to volunteer for service in the Second World War. A Lancashire lad, he had already experienced a series of escapades by the time he joined the Royal Navy and headed for Malta and the Med – which proved to be the ideal environment for more adventures.

Those war years and his subsequent career as a freelance painter and decorator – to say nothing of his caving exploits and involvement in the heart of the Cave Rescue Organisation – established a pattern for Jim's life.

A renowned author and cartoonist with a style all his own, Jim has written his life story – warts and embarrassments and all. He is one of those rare men who not only has accomplished much, but has the talent to tell the tales to others in a rich, humorous style.

Here you will find the serious atmosphere of life on a minesweeper as well as the wild approach to shore leave of a naval rating, as seen through Jim's eyes. After the war, with Jim drawn to explore the world's caves, the balance of humour continues with his near escapes from the depths, told with relish, and the serious side of rescue and death underground.

Join Jim in It's Only a Game; it might be, but not one you will put down in a hurry – and even then your sides will be aching from laughing.

For the companion title: The Game Goes On

To purchase both books with a considerable saving: The Jim Eyre Set

Product Details
IOAG

Data sheet

Author:
Jim Eyre
Binding:
Softback
Size:
17cm x 24.5cm
New or used:
Book: new
Pages:
256
Illustrations:
85 b&w cartoons and photographs
Publication date:
2004
ISBN:
978-0-9526701-6-2
Other:
Jim's story continues in The Game Goes On

It's Only a Game

Dedication and acknowledgements
Foreword

1    It’s Only a Game
2    The Royal Navy
3    HMS Kimberley
4    HMS Cadmus
5    Into Italy
6    In Limbo
7    Post War: A Brave New Worls
8    The Discovery of Lancaster Hole
9    A New Hudson and New Caves
10  Bang and Bedsteads
11  Jumpina Gulf
12  Holes that Bite
13  Cave Rescues and Crazy Customers
14  Digs and Disasters
15  Travel Broadens the Mind
16  Variety is the Spice of Life
17  Yugoslavia

By the same author
References and further reading
Publisher’s notes
Index

Military history content

For those seeking information on the military history content of It's Only a Game, roughly a quarter of the book concerns Jim's experiences in the Royal Navy during the Second World War. Initially trained on the HMS Drake, then joined the destroyer the HMS Kimberley at Malta and attained QR3 Gunnery rating before being transferred as a QR2 to HMS Cadmus, a minesweeper. Jim tells the story of the war from the side of a serving seaman, being active through the Mediterranean and around the coast of Italy, even to the extent of being in prison on VE day before travelling through North Africa prior to his demob.

Lest anyone believe that Jim's storytelling about his military career, life as a painter and decorator, or his longlasting links with caving and cave rescue, might not interest them, this is akin to saying that James Herriot's books would only appeal to a vet. Jim's books will appeal to all ...

It's Only a Game

Descent (182), February 2005, p34, by Alan L. Jeffreys

I HAVE just read – without pausing – an astonishing book. I had eagerly awaited it for several years, ever since Jim told me he was writing it, but even so I was not prepared for the breadth of its subject matter nor the richness of colour on its canvas.

Jim Eyre has comfortably occupied the role of caving legend for well over fifty years. Like one of his contemporaries, Bob Leakey, he seems to have been constructed of iron nerves, steel sinews and the dogged determination of Bulldog Drummond. He also possesses a grand capacity for turning all forms of alcohol to urine that seems to have aged him not one jot.

It’s Only a Game is a highly readable autobiography. After only brief accounts of his early childhood, Jim enters the lists just as the Second World War somewhat inconveniently interrupted both his work and leisure activities and in 1942, when he became of serving age, he volunteered for the Royal Navy. A substantial portion of the book deals with his extraordinary war service and, undisputedly, ‘Ers’ does for the navy what Spike Milligan did for the army.

As soon as hostilities ended and His Majesty could bear to dispense with his services, Jim returned his native Lancaster, took up painting and decorating (and a wife) and wasted no time picking up where he had left off potholing in the Yorkshire Dales. These were true pioneering days, well before customised kit, SRT, rigging guides and the accumulated wisdom of hindsight that dominates the sport today, and with slavering pleasure I plunged into tales of derring-do illustrated with jokes and anecdotes of side-splitting drollery.

Jim Eyre’s humour within the world of caving literature is matchless. We are fortunate to possess a whole stable of articles, not least those published in various issues of Descent, and, dare I mention it, in one of his previous volumes, The Cave Explorers, regrettably assassinated during an avoidable and entirely unnecessary lawsuit (which also brought down the Canadian-based Stalactite Press, a sadly missed enterprise). It is interesting to observe Jim selflessly casting himself as anti-hero and court jester – this from a man who regularly climbed 600 feet of wire ladder down and up Provatina during the course of a week-long expedition! Believe me, these old-time ladder men were tough cookies! Do not, however, go away with the idea that the book’s contents are entirely frivolous. Jim Eyre wields his pen like a renaissance painter his brush, so that accounts of cave rescues and the like have a poignant immediacy well suited to their subject.

Throughout It’s Only a Game, Jim’s unique style of cartooning illustrates the text with superb vignettes, and a selection of photographs adds verisimilitude. If I have a criticism, it is that these latter are generally rather small, probably to keep costs down, but for one who pores over historical pictures to examine faces of long past caving  ‘megabeings’, this necessitated the use of a magnifying glass to obtain satisfactory results.

This minuscule carp diminishes to vanishing point against such a talented outpouring of words, a huge, cornucopic avalanche of immortal memories majoring on British eccentricity which should be compulsory reading. It should be owned, not just read, by every caver in the land, because I understand Jim has already written enough for a second book, carrying his story onward from the 1960s to the present day, but this is only likely to make it into print if this first volume becomes a best-seller. Buy it for yourself; buy it for your friends; buy it for your neighbours (who can’t comprehend why you go caving). But buy it. No regrets.

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